What is Super Invest?
G+ Platform main components
Game Engine - State Machine - The game engine is the core of our application and contains the game logic. Our game engine is a finite state machine that controls the transitions in the game state and implements the game rules. Based on the user's interaction with the app and the network response, the game engine will trigger the action and move on to the next state.
Used as a repository for game parameters, hosting services, results reporting, player management in multiple games and validator management.
2) Game Client
Most games on the G+ platform will be implemented using the Unity framework, or in a native way, so that these games can run not only on mobile platforms, but also on web browsers and even desktops.
Provides individual components of the engine that can communicate with the outside world.
For the GameNet to manage a p2p subnet specific to the game instance.
1) GTG pass
The G+ team plans to create an ecosystem where GTG is the primary eco-pass. GTG will be issued based on the ERC-20 token standard for a total of 210 million tokens, with no additional issues in the future, and will be strictly enforced for repo destruction, eventually reducing it to 100 million. GTG can be used for a wide range of platform eco-services, including but not limited to online game purchases, game chip redemption, physical mall shopping, community incentives, and trading on different exchanges.
2) GTG distribution plan
40% for game developers, motivating game developers to produce better quality content.
30% B-end users (all blockchain project parties and partner organizations that go live with G+) who contribute dividends.
20% for the G+ Ecological Fund to build ecological development of the Platform.
10% of tokens repurchased, repurchased GTG from secondary market and burnt.
4) GTG access
-Become an early investor and access through official channels
-Purchases on the secondary market of the Exchange
-Participate in the official early marketing program to obtain
-Contribute to the GTG ecology within the community
-Get involved in game development and get incentives from game developers
5) GTG partial application scenario
-For costs of intra-platform asset transactions
-The only payment tool for game purchases within the platform
-Playing as chips within some games
-Subject of blockchain network transfers
-Certificate of interest of autonomous communities
-Game Mall Relatived Points
-Media for cross-game asset exchange
6) Token Repurchase Program
For the sustainability of the G+ ecosystem, the team chose to repurchase and burn the GTG pass, making the GTG a deflationary economic model and guaranteeing a stable long-term appreciation of the pass. Therefore, the team will use 10% of the platform's net profit to burn the tokens after the platform officially goes live. The repurchase is on a weekly basis, the repurchase is continuous and announced in the platform's weekly report, until the total amount reach to 100 million and stopping the repurchase. The token repurchase program began after the platform went live.
May 22, 2020